|
csanim2d.h00001 /* 00002 Copyright (C) 2000 by Jorrit Tyberghein 00003 Copyright (C) 2001 by W.C.A. Wijngaards 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License as published by the Free Software Foundation; either 00008 version 2 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00018 */ 00019 00020 #ifndef __CS_ANIM2D_H__ 00021 #define __CS_ANIM2D_H__ 00022 00023 #include "csutil/csvector.h" 00024 #include "cstool/cspixmap.h" 00025 00026 struct iGraphics3D; 00027 class csPixmap; 00028 class csAnimatedPixmap; 00029 00031 class csAnimationTemplate { 00032 private: 00034 csVector Frames; 00039 csVector FinishTimes; 00040 00041 public: 00043 csAnimationTemplate(); 00045 ~csAnimationTemplate(); 00046 00048 inline int GetFrameCount() const 00049 {return Frames.Length();} 00051 inline csTicks GetLength() const 00052 {return (GetFrameCount()==0)?0:(csTicks)FinishTimes.Get(GetFrameCount()-1);} 00054 inline void AddFrame(csTicks Delay, csPixmap *s) 00055 {FinishTimes.Push((csSome)(GetLength() + Delay)); Frames.Push(s);} 00057 inline void AddFrame(csTicks Delay, iTextureHandle *Tex) 00058 {AddFrame(Delay, new csSimplePixmap(Tex));} 00060 inline void AddFrame(csTicks Delay, iTextureHandle *Tex, int x, int y, int w, int h) 00061 {AddFrame(Delay, new csSimplePixmap(Tex, x, y, w, h));} 00062 00064 inline csPixmap *GetFrame(int n) const 00065 {return (csPixmap*)(Frames.Get(n));} 00067 csPixmap *GetFrameByTime(csTicks Time); 00068 00070 csAnimatedPixmap *CreateInstance(); 00071 }; 00072 00073 00075 class csAnimatedPixmap : public csPixmap { 00076 public: 00078 csAnimatedPixmap(csAnimationTemplate *tpl); 00080 virtual ~csAnimatedPixmap(); 00081 00082 // implementation of csPixmap 00083 virtual int Width(); 00084 virtual int Height(); 00085 virtual iTextureHandle *GetTextureHandle(); 00086 virtual void DrawScaled (iGraphics3D* g3d, int sx, int sy, int sw, int sh, 00087 uint8 Alpha = 0); 00088 virtual void DrawTiled (iGraphics3D* g3d, int sx, int sy, int sw, int sh, 00089 int orgx, int orgy, uint8 Alpha = 0); 00090 virtual void Advance(csTicks ElapsedTime); 00091 00092 private: 00093 csAnimationTemplate *Template; 00094 csTicks CurrentTime; 00095 csPixmap *CurrentFrame; 00096 }; 00097 00098 #endif // __CS_ANIM2D__ Generated for Crystal Space by doxygen 1.2.5 written by Dimitri van Heesch, ©1997-2000 |