|
region.h00001 /* 00002 Copyright (C) 2000 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_REGION_H__ 00020 #define __CS_REGION_H__ 00021 00022 #include "csutil/csobject.h" 00023 #include "csutil/nobjvec.h" 00024 #include "iengine/region.h" 00025 00026 struct iEngine; 00027 00032 class csRegion : public csObject 00033 { 00034 private: 00035 iEngine* engine; 00036 00037 public: 00041 csRegion (iEngine*); 00042 00047 virtual ~csRegion (); 00048 00054 virtual bool IsInRegion (iObject* obj); 00055 00059 virtual void DeleteAll (); 00060 00064 virtual bool PrepareTextures (); 00065 00069 virtual bool ShineLights (); 00070 00077 virtual bool Prepare (); 00078 00079 SCF_DECLARE_IBASE_EXT (csObject); 00080 00081 //--------------------- iRegion implementation --------------------- 00082 struct Region : public iRegion 00083 { 00084 SCF_DECLARE_EMBEDDED_IBASE (csRegion); 00085 00087 virtual iObject *QueryObject(); 00088 00093 virtual void Clear (); 00094 00098 virtual void DeleteAll (); 00099 00103 virtual bool PrepareTextures (); 00104 00108 virtual bool ShineLights (); 00109 00116 virtual bool Prepare (); 00117 00119 virtual iSector *FindSector (const char *iName); 00121 virtual iMeshWrapper *FindMeshObject (const char *iName); 00123 virtual iMeshFactoryWrapper *FindMeshFactory (const char *iName); 00125 virtual iTextureWrapper *FindTexture (const char *iName); 00127 virtual iMaterialWrapper *FindMaterial (const char *iName); 00129 virtual iCameraPosition *FindCameraPosition (const char *iName); 00131 virtual iCollection *FindCollection (const char *iName); 00132 00138 virtual bool IsInRegion (iObject* obj); 00139 } scfiRegion; 00140 friend struct Region; 00141 }; 00142 00143 00144 CS_DECLARE_OBJECT_VECTOR (csRegionListHelper, iRegion); 00145 00146 class csRegionList : public csRegionListHelper 00147 { 00148 public: 00149 SCF_DECLARE_IBASE; 00150 00152 csRegionList (); 00153 00154 class RegionList : public iRegionList 00155 { 00156 public: 00157 SCF_DECLARE_EMBEDDED_IBASE (csRegionList); 00158 00159 virtual int GetCount () const; 00160 virtual iRegion *Get (int n) const; 00161 virtual int Add (iRegion *obj); 00162 virtual bool Remove (iRegion *obj); 00163 virtual bool Remove (int n); 00164 virtual void RemoveAll (); 00165 virtual int Find (iRegion *obj) const; 00166 virtual iRegion *FindByName (const char *Name) const; 00167 } scfiRegionList; 00168 }; 00169 00170 #endif // __CS_REGION_H__ Generated for Crystal Space by doxygen 1.2.5 written by Dimitri van Heesch, ©1997-2000 |