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mdltool.h00001 /* 00002 Copyright (C) 2001 by Martin Geisse <mgeisse@gmx.net> 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __MDLTOOL_H__ 00020 #define __MDLTOOL_H__ 00021 00022 #include "csutil/intarray.h" 00023 00024 class csString; 00025 struct iObject; 00026 struct iModelData; 00027 struct iModelDataObject; 00028 struct iModelDataPolygon; 00029 00030 struct csModelDataVertexMap 00031 { 00032 int VertexCount, NormalCount, ColorCount, TexelCount; 00033 int *Vertices, *Normals, *Colors, *Texels; 00034 }; 00035 00040 class csSingleIndexVertexSet 00041 { 00042 private: 00043 // delete the lists upon destruction? 00044 bool Delete; 00045 // number of vertices. This is stored outside the lists because not all lists 00046 // may be available, making it hard to get the vertex count from the lists. 00047 int Count; 00048 // the lists 00049 csIntArray *Vertices, *Normals, *Colors, *Texels; 00050 public: 00051 00057 csSingleIndexVertexSet (bool ver = true, bool nrm = true, 00058 bool col = true, bool tex = true); 00059 00066 csSingleIndexVertexSet (csIntArray *Vertices, csIntArray *Normals, 00067 csIntArray *Colors, csIntArray *Texels, bool DeleteLists); 00068 00070 ~csSingleIndexVertexSet (); 00071 00077 int Add (int Vertex, int Normal, int Color, int Texel); 00078 00082 void Add (int num, int *Vertices, int *Normal, int *Colors, int *Texels); 00083 00085 int GetVertexCount () const; 00086 00088 int GetVertex (int n) const; 00090 int GetNormal (int n) const; 00092 int GetColor (int n) const; 00094 int GetTexel (int n) const; 00095 }; 00096 00098 struct csModelDataTools 00099 { 00110 static void MergeCopyObject (iModelDataObject *dest, iModelDataObject *src); 00111 00117 static void CopyVerticesMapped (iModelDataObject *dest, 00118 iModelDataObject *src, const csModelDataVertexMap *map); 00119 00125 static void MergeObjects (iModelData *Scene, bool MultiTexture); 00126 00131 static void SplitObjectsByMaterial (iModelData *Scene); 00132 00136 static void Describe (iObject *obj, csString &s); 00137 00142 static void CompressVertices (iModelDataObject *Object); 00143 00148 static void CompressVertices (iModelData *Scene); 00149 00171 static void BuildVertexArray (iModelDataPolygon* poly, 00172 csIntArray* SpriteVertices, csIntArray* SpriteNormals, 00173 csIntArray* SpriteColors, csIntArray* SpriteTexels, 00174 csIntArray* PolyVertices); 00175 }; 00176 00177 #endif // __MDLTOOL_H__ Generated for Crystal Space by doxygen 1.2.5 written by Dimitri van Heesch, ©1997-2000 |