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skeleton.h00001 /* 00002 Copyright (C) 2000 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __IMESH_SKELETON_H__ 00020 #define __IMESH_SKELETON_H__ 00021 00022 #include "csutil/scf.h" 00023 00024 struct iSkeletonConnection; 00025 class csTransform; 00026 00027 SCF_VERSION (iSkeletonLimb, 0, 0, 2); 00028 00032 struct iSkeletonLimb : public iBase 00033 { 00035 virtual void AddVertex (int v) = 0; 00037 virtual int* GetVertices () const = 0; 00039 virtual int GetVertexCount () const = 0; 00041 virtual iSkeletonConnection* CreateConnection () = 0; 00043 virtual void SetName (const char* name) = 0; 00045 virtual const char* GetName () const = 0; 00047 virtual iSkeletonLimb* GetNextSibling () const = 0; 00049 virtual iSkeletonLimb* GetChildren () const = 0; 00050 }; 00051 00052 SCF_VERSION (iSkeletonConnection, 0, 0, 1); 00053 00058 struct iSkeletonConnection : public iBase 00059 { 00061 virtual void SetTransformation (const csTransform& tr) = 0; 00063 virtual csTransform& GetTransformation () = 0; 00064 }; 00065 00066 SCF_VERSION (iSkeleton, 0, 0, 1); 00067 00072 struct iSkeleton : public iBase 00073 { 00074 }; 00075 00076 SCF_VERSION (iSkeletonLimbState, 0, 0, 1); 00077 00084 struct iSkeletonLimbState : public iBase 00085 { 00087 virtual iSkeletonLimbState* GetChildren () const = 0; 00089 virtual iSkeletonLimbState* GetNextSibling () const = 0; 00091 virtual void SetName (const char* name) = 0; 00093 virtual const char* GetName () const = 0; 00095 virtual void SetUserData (void* data) = 0; 00097 virtual void* GetUserData () const = 0; 00098 }; 00099 00100 SCF_VERSION (iSkeletonConnectionState, 0, 0, 2); 00101 00108 struct iSkeletonConnectionState : public iBase 00109 { 00111 virtual void SetTransformation (const csTransform& tr) = 0; 00113 virtual csTransform& GetTransformation () = 0; 00114 }; 00115 00116 SCF_VERSION (iSkeletonState, 0, 0, 1); 00117 00121 struct iSkeletonState : public iBase 00122 { 00123 }; 00124 00125 #endif 00126 Generated for Crystal Space by doxygen 1.2.5 written by Dimitri van Heesch, ©1997-2000 |